Color Maze – The Art Style

Since this a game about colors in a color maze game, i decided to create pencil Walls, directly mobile optimized so with all important optimizing steps.

  • 1 Texture Atlas
  • 1 Material
  • Later on i got rid of Shadows as well.

Also i added Modile Input so instead of swiping your fingers to dead, i added Buttons to easy navigate through the mazes. Actually there is also Keyboard input so i can mazes faster/easier.
I am also struggling with a design decision. Should i use Characters or keep on using Boxes?

Does it make change in gameplay? Well the answer is NO! But still i’m not sure if the player experience would be better it becomes more appealing instead of just a P-Box.
Well i will keep thinking about this while processing through.

Color Maze Development Blog

Subscribe to Newsletter

By subscribing you agree to receive promotional material like info's about new Unity Courses, Coupon Codes, Special Offers and your:

Free PDF: 3 Strategies to Finish your Game

We keep your data private and share your data only with third parties that make this service possible. Read our Privacy Policy.

After subscribing check your e-mail inbox or spam folder to confirm your subscription.
You can unsubscribe anytime.